Homebound
A GMA Book Club Pick: A Novel
Table of Contents
About The Book
“A joy...and a hauntingly beautiful exploration of what makes us human. It kept me up all night!” —MADELINE MILLER, #1 New York Times bestselling author of The Song of Achilles
"A big, bold, ecstatic world—full of heart and wonder.” —RUTH OZEKI, New York Times bestselling author of A Tale for the Time Being
1983. Becks is nineteen, blasting her Walkman, and hiding from the fact that her beloved uncle, and the only person who understood her, is dead. Luckily, he left her a half-finished video game to complete—one last collaboration to find her way out of loneliness.
2078. Dr. Portman works at the intersection of artificial intelligence and robotics, wrestling with her responsibility to Earth's precarious future. But increasingly, it seems an exceptional project may transcend everything she believed to be possible...
2586. After decades of life on the sea, Yesiko knows a scavenger's work is rife with moral compromise. Yet when a long-lost piece of technology walks aboard her ship, she is set on a path toward a sacrifice even she may be unwilling to make.
Linking these women across the centuries is a chain reaction of love, longing, and creativity that reveals our deep interconnectedness. Clear-eyed and hopeful, Homebound imagines how future generations will find meaning in the things we leave behind.
Reading Group Guide
Reader Group Guide
The novel begins with an epigraph by Rabbi Abraham Joshua Heschel on loneliness. Did this quote impact your experience of the themes of the novel? How does it hint at what’s in store for the reader?
When we first meet Becks, she says, “Here is one of the things you taught me: every program is like a conversation in which the programmer asks one question over and over again, ‘How do I make the code do X?’ and the code answers, offers a cascade of answers . . .” What are some of the early questions raised in this novel? Are they answered by the end? Who is Becks addressing throughout the novel, and why is that person so important to her?
Who are Yesiko and Root? What do they do to make their living, and what do we know about their world and their ship, Babylon? What does Elan suggest about the future world of 2586 through her portrayal of the day-to-day life of these two characters, the towns and ports they visit, and the debt Yesiko owes to the mysterious Chante?
Describe the first interaction between Yesiko and Chaya. Why does Yesiko distrust the AmAye and their companions Shula and Tov?
Discuss the relationship between Becks and Veronica. Is this a reciprocal relationship? Have you ever felt like you were in Becks’s or Veronica’s situation? How did you navigate it?
In chapter 11 we’re introduced to storying. Root says, “We are our stories. . . . We show respect to the stories, and they keep us.” How does Yesiko react when Chaya tells their story about starships? Why do you think Tov, Shula, and Chaya wholeheartedly believe this tale?
Who is Dr. Tamar Portman? How does Dr. Portman get involved with Jeffrey Bowker and Bowker Industries? What is Jeffrey’s grand plan? Do Bowker’s ambitions remind you of any real-world figures or systems? Why or why not?
Discuss the sections told through Chaya’s POV. What do we learn about Dr. Tamar Portman, the AmAyes, their intended purpose, and Chaya’s “pivot event”? How does Chaya’s evolution over time shape our understanding of the connection between humans and machines in their early years with Dr. Portman?
When Yesiko and Root teach Tov and Shula how to sail, what challenges arise? How does Yesiko’s idea of “crew” change in the latter half of the novel? In your opinion, what accounts for the change?
In part two, we’re immersed in the Homebound game universe. What is this world like, and what is Lieutenant Solo’s mission? Who do you think is playing this game and what might they be searching for? Does this game remind you of similar text-based games in your life?
On the superyacht, what deal does Chante force upon Yesiko? Why does Yesiko go along with it? When she later goes back on the deal, what does this suggest about her feelings toward AmAyes, and Chaya, specifically?
In chapter 30, what do we learn about Chaya’s past and the dome-city? Who is Yusuf and how is this person later connected with Shula and Tov in 2586?
Root repeats in chapter 40 that “We keep the stories, and the stories keep us.” Why is this idea so important to him? What does this mean to you? In your own life, what inspires you to share a story with a friend?
What actions does Root take to secure the safety of Babylon’s crew? Do you believe his choices were necessary? Why or why not?
Becks heads to Indianapolis for a punk show in chapter 42. There she’s called “family” by the bouncer and several of the other concertgoers. What does this feeling of community inspire Becks to do later? How does this event improve her understanding of herself and her uncle?
Elan weaves the narrative through three distinctive time periods: 1983, the far future of 2078, and the far-far future of 2586, when Earth as we know it is a distant memory. “Home” is a core theme in each timeline. In what ways does each character’s definition of the word differ?
What does the Homebound video game mean to each of our main characters who interact with it across the centuries? How does it connect to their personal quests? What was your own relationship to the in-book game? What feelings did it inspire in you?
Queer identity and coming out are central to the storyline of Becks and her uncle. What does Becks learn about herself and others through the events of the novel, and how might those realizations be reflected in the video game?
In what ways does the novel raise questions about the balance between innovative fields like artificial intelligence, space travel, and, on the other hand, human friendships and the environmental conservation on our home planet?
Enhance Your Book Club
1. Play Homebound the game! Visit: https://portiaelan.com/play/.
2. Create your own zine! These small indie magazines or pamphlets can be your own adventure, short stories, collection of poems, or so much more. Visit the Library of Congress page: https://guides.loc.gov/zines/external-websites for more information.
3. As a group, read and discuss another expansive, era-spanning novel that blends genres like The Ministry of Time or Cloud Cuckoo Land. What makes these stories special?
Product Details
- Publisher: Scribner (May 5, 2026)
- Length: 304 pages
- ISBN13: 9781668201756
Raves and Reviews
"An imaginative début... At once a work of dystopian science fiction and a tale of lesbian self-discovery, the novel is ultimately concerned with 'what it means to show up even when you’re afraid.'"—The New Yorker
"You’ll be captivated by this debut novel about a 1980s digital game that connects a queer teen named Becks with characters far in the future."—Los Angeles Times
"Homebound has a puzzle-box thrill – the click of pieces locking into place... The quiet promise of Elan's novel is that your people are out there... It’s the sort of book that might have kept my younger self company. I’m glad this generation will have it."—The Guardian
"An intriguing puzzle box of a novel... By taking a long view of history in her novel, one that telescopes forward and back in time, Elan remains
hopeful about how humanity might make use of the technologies at hand."—The San Francisco Chronicle
"A hugely impressive debut that immediately establishes Elan as a vital new voice."—The Irish Times
"In Portia Elan’s capable hands, Homebound brings its readers to the future through different perspectives, stories, forms, to grapple with the meaning of love and interconnectedness."—Town & Country
"Homebound approaches the scale of the characters’ work with optimism, rather than impatience or despair, and rewards the reader with small glimpses of how that work reverberates across generations. In a moment when I often find myself reading for escape—reading, in essence, to leave this reality for a little while—Homebound made me want to stay, too."—Brooklyn Rail
"Elan writes through the eyes of multiple characters across time and space to explore connection, identity, found family and what a future on this planet might hold for us.”—Southern California News Group
"This striking novel follows Becks, a 19-year-old grappling with a sudden loss and an undying desire to leave Cincinnati, when she takes on a gaming project that has an impact for centuries to come."—People
"Magnificent... A marvel."—Publishers Weekly (starred review)
"Elan deftly knots these threads together, gradually revealing layered stories about queer love and loss, making peace with one’s mistakes, and finding a path through obstacles outside your control... Like Emily St. John Mandel’s Station Eleven, Homebound portrays a plausible, forlorn version of the future, one that’s tied to the past through the staying power of stories."—Booklist (starred review)
“An ingenious narrative that explores the meaning of love and interconnectedness across time.”
—Kirkus (starred review)
"The magic of Elan’s novel is the fact that as it unfolds, the story of Homebound the game is unfolding too, linking readers of Elan’s book with the fictional readers within it... A gift to readers."
—Library Journal (starred review)
"What a pleasure it was to read this book. Homebound’s radiant heart and the sure-footed clarity of Elan’s prose seduced me from the first page. It's the kind of scope and pleasure that, forgive me for using the shorthand of comparison, reminds me of the novels of Emily St. John Mandel and Daniel Mason."
—KELLY LINK, Pulitzer Prize finalist and author of The Book of Love
“Homebound is a big, bold, ecstatic world—full of heart and wonder—where stories weave through time to connect us, and our faith in each other makes us human.”
—RUTH OZEKI, New York Times bestselling author of A Tale for the Time Being and The Book of Form and Emptiness
"A novel to get lost in, Homebound is deeply felt, deftly crafted and beautifully written. A story of friendship and family, of hope and invention and love. An inspiring debut.”
—CHARLES YU, National Book Award Winner for Interior Chinatown
“A fascinatingly plausible and atmospheric story of a future shaped by tech and love intertwined.”
—EMMA DONOGHUE, #1 bestselling author of The Paris Express
“Homebound is a joy—at once a gripping mystery that confidently spans centuries, and a hauntingly beautiful exploration of what makes us human. Inventive and gritty, powerful and clear-eyed, it kept me up all night!”
—MADELINE MILLER, #1 New York Times bestselling author of Circe and The Song of Achilles
"A sparkling novel, a work of joyous and serious invention that moves fluidly between forms—text-based computer game, coming-of-age story, sea adventure—that is also profoundly attentive to the concept of home as something portable, created by family (born and chosen), storytelling and solidarity."
—KALIANE BRADLEY, New York Times bestselling author of The Ministry of Time
“Homebound's multiple narratives gloriously span centuries into the future to chart the voyages people take to find connection and community. Portia Elan’s ingenious novel is a puzzle-story, a nostalgic ode to 80s video games and punk rock, and a speculative look into the ways technology has reshaped longing. You need to read it!"—KEVIN CHONG, Giller Prize-shortlisted author of The Double Life of Benson Yu
"Inventive and full of feeling. New insight into queerness and computer games unlocked."
—MAGGIE THRASH, author of Rainbow Black
"Homebound is the most original and arresting novel I’ve read in a very long time. Elan has created a century-spanning epic that’s also an utterly intimate story of love, loss, and found family. What a joy; what a marvel."
—ANNA NORTH, New York Times bestselling author of Outlawed and Bog Queen
Resources and Downloads
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Book Cover Image (jpg): Homebound
eBook 9781668201756
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Author Photo (jpg): Portia Elan Photograph © Clayton J. Mitchell(0.1 MB)
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